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by makeitdouble
1481 days ago
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This picture is too black and white. I have no interest in EA games so I don’t know if it appliesto them, but most “social” games make the bulk of their revenue from players paying small amounts every now and then, or ideally on a regular (a bit every events) shedule. The main target is not the whales, it’s the sustainable long tail (though paying players stay a small minority, even 4~5% of hundreds of thousands of users is a big pool). This is basically the “recurring revenue” model, it’s the monthly packages sold in Yostar or Mihoyo games. Sure, people who get easily caught in competitive schemes will have a hard time to stop, and will get caught in nightmarish situations. The same as people who can’t stop drinking and become alchoholic over time. This is a nefarious effect that we should pay attention to, but a super small minority becoming alcoholics doesn’t mean alcohol industry itself is a conspiracy to produce them. Moderate people exist. We should find ways to to protect the vulnerables, but it also means coming to terms with the nuances of the situation. |
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