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by iliketrains
1479 days ago
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Multiplayer is a big topic and it is obviously on our minds. The big questions is what type of multiplayer would be the best for this kind of game? Would it be coop where each player would start on their corner of the map? Or would it be shared factory? Of maybe each player with its own island + trading? Also, it is technically very challenging, since the entire simulation must be perfectly deterministic. We actually have most of the things deterministic, maybe like 95%, fixing the last 5% is a lot of work. |
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Just place the players in the same game world.
With regards to trickiness of determinism and what not, just make it so there's an authoritative server running the simulation, and the other players/clients just get their source of truth from the server.
The server could be an actual dedicated server program that has no frontend, or it could be one of the clients in the game.