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by sokoloff 1483 days ago
I have some similar feelings about working for a game company (that was fairly successful and on the “better half” of the distribution of game companies).

Loved the creative control and influence I could have (even as a mid-20s tech lead on a title), loved my colleagues, loved the work, and even enjoyed the satisfaction from shipping a golden master after a multi-week crunch period.

Ultimately, a hedge fund was willing to pay me a multiple of what I was making in games and I decided I’d rather have a house than work on games.