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by tablespoon 1477 days ago
> Easy to learn, impossible to master is actually one of the classic tenets of game design. I'm genuinely curious, did you hear this or variant somewhere before, or did you come up with this on your own?

I came up with it on my own. I derived it from some introspection on how Guitar Hero made me feel, and realizing it tricked me into feeling a false sense of competence, like I could actually play those songs well.