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by Retric 5345 days ago
His point is simply sometimes the issue is strategy and some times it's execution. If you make a great MMO that people love but it's crashing all the time then fix the bugs and you just might end up making money hand over fist. If you make a solid but older MMO that people enjoy but the subscriber numbers are incontinuous decline then you might want to pivot into free to play etc.
1 comments

All sound advice but surely everyone knows this already?? I guess I'm missing the insightful part of this lead bullets mantra.