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by lol_what 1484 days ago
Curiously arbitrary to then not require that the definition include the ability to pay out whatever you got from the loot boxes in real money.

To phrase this in the most cautious way: The potential to win more money than you started with needs to be considered as a factor in the potential addictiveness or more importantly destructiveness of the entire process.

2 comments

I used to think that, but I think that even ones you can't redeem back (such as FIFA?) can still be extremely problematic with people still spending thousands to get the item they want from the loot box.
I don't think it is - when you introduce a real money cash out you are firmly over the line into gambling territory. Something doesn't need to have _monetary_ value to be considered desirable by a wider group.