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by Animats
1478 days ago
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You only care about the latest state for some events. Only events which will soon be superseded by a later event should go over UDP. Move A to X, sent on every frame, fine. Create monster at Y, no. If you find yourself implementing reliability and retransmission over UDP, you're doing it wrong. However, as I mention occasionally, turn off delayed ACKs in TCP to avoid stalls on short message traffic. Reliable, no head of line blocking, in order delivery - pick any two. Can't have all three. |
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