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In the year 1974, Practical Wireless, a UK magazine, published a design for a pong game that connects to a television, called PW Tele Tennis. It uses sixty four NAND gates, twelve NE555 timers, two dozen diodes and some analog parts. It's about the most basic version of the game. They later published a sound effects board and an on-screen scoring board that uses a couple of dozen more chips. http://searle.x10host.com/TeleTennis/PWTennis.html |
Of course, in the mid 80's that was a pedagogical tool to lead us toward register machines and von Neumann architectures, but there were still some old-skool EE hackers around who built things like guidance systems for the Navy which were hybrid analogue/digital "computers" totally without CPUs or code. Today we have FPGAs and high level tools for building ASIC, but cheap microprocessors effectively swept aside an entire approach.
Maybe we missed something. Many small and well constrained problems in IoT type applications might better be served by hard-configured solutions. They would use less power, be immune to malicious network hacking, not need 'firmware' updates,