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by adamwiggins 1488 days ago
I'm a big believer in tools that make us feel good about our work. Pretty handwriting as an output is in that category.

You'd be surprised how much engineering goes into point simplification, bezier smoothing, etc. One of our team members, Adam Wulf, has worked extensively in this space and even open-sourced a lot of the results: https://adamwulf.me/open-source/

...but point remains that we can make the inking experience better in Muse. It's on our list to work on.

2 comments

I consider Muse’s ink engine pretty good, although I’ve never found anything that comes close to GoodNotes. So that would be the one to emulate – including nice features like their “pause and hold for straight line”, which I really miss in Muse
I’ve felt the same way with GP; IMO the big issue is that the thing that I’ve written or drawn changes during writing. This removes the pen feeling of the Apple Pencil and feels more like a graphic tool? So like drawing circles feels fine, but writing text and seeing that the text feels wobbly while writing gives me the perception that the pencil is not meant to write text in Muse.
Changing while you write sounds surprising. All ink engines have some amount of retroactive smoothing going on, but typically (and this is the same for Muse) it should only be the last 50ms or so of data, and often that part is still hidden by your hand or stylus tip.

Example handwriting in Muse: https://media.museapp.com/website/2022/how/write.webp -- sounds like you're not getting results like this?

If you feel like it, send a screen recording to hello@museapp.com and we can try to debug potential problems in the smoothing algorithm.