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by evanescent 1488 days ago
I want a game that combines both RTS and FPS elements. In every multiplayer FPS I know of, you are grouped with teammates and are working towards common objective(s) (counter strike games). But I want a hierarchy with one person who can't see the battlefield and only a minimap of team and sighted enemy locations. And all the normal teammates can only communicate with nearby players. The closest thing I have come across is the Natural Selection[1] games which has this distinction of a leader and then the soldiers, but it seems to be a dead game. I know some other games have similar ideas of classes, but I don't think anybody executes the partial information of a lead strategist.

[1] https://en.wikipedia.org/wiki/Natural_Selection_(video_game)