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by f7fg_u-_h 1485 days ago
I want a heist-like (or maybe Hitman-like) game that has significant social interactions. Specifically where NPCs can decide whether or not to trust you, based on freeform speech input. Could be text NLP, or speech recognition.

I love the idea of bouncing around people at a cocktail party, trying to deduce some important secret that no individual will reveal, at least not unless you act that you already know. Maybe you've gatecrashed some kind of Hannibal Lecter party, and everyone but you knows who the next victim is, so you have to discover who/where/when and prevent it.