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by ziml77 1487 days ago
> not too big but not too small

Debatable. I wasn't around for Vanilla but I played Classic up through AQ. The game felt like a walking simulator.

Current WoW is certainly more streamlined, but you still have to earn the ability to travel around faster in current content. One of the Shadowlands zones didn't even let you mount (except for a rare drop for a special mount) until one of the content patches. And that and another zone still don't let you fly.

When you use the matchmade dungeon/raid finder, you do get teleported right into the instance. But for Mythic+ dungeons and Normal or higher raids you still need to manually gather a party and 2 people need to get to the summoning stone.

All of the city portals and the 15 minute hearthstone cooldown do make me a little sad though. My mage portals aren't appreciated nearly as much! :)

3 comments

> My mage portals aren't appreciated nearly as much! :)

non combat abilities is something I feel like modern MMO needlessly eschew. Some people just want to fish and read lore and don't care about combat segments at all.

I loved Ultima Online for this. I don't think I ever had a character that was even half-decent at combat. I generally just messed around with trade skills and sold stuff. Our guild had a little town in a clearing near Yew, and I managed the vendors and just had a peaceful existence there.
It would certainly be great if games better supported that non-combat stuff. As someone who plays WoW on WRA I know that plenty of people love to just RP. Total Roleplay is a good addon, but it would be nice if even just a plain text profile and the ability to display if you're IC or OOC were native features of the game.
And dear God, mythic+ is so much fun, it's crazy. You and four randoms just blasting through easier keys, or struggling through harder ones.
> But for Mythic+ dungeons and Normal or higher raids you still need to manually gather a party and 2 people need to get to the summoning stone.

Fair enough, didn't know that :)