| > "JavaScript sucks" This risks falling into a tautology. The reason why it's naive to completely dismiss Javascript or to use it for everything is the same reason why it's a complicated topic -- because there are a lot of obviously useful applications, a lot of obvious flaws, because it managed to win marketshare over alternatives in a practical (not just speculative) way that led to genuine improvements to a lot of products that we use. Not to mention that a lot of incredibly smart people have ended up with nuanced takes that go in both directions. If what you mean by "complicated" is "this is inherently nuanced", then saying "complicated things are inherently nuanced" isn't really saying anything. It's just saying that nuanced things are nuanced, it isn't proof or evidence of anything about Web3. If you're not talking about the tech and systemic complication, then the question is whether or not Web3 really is actually complicated in the specific way you are using the word -- ie, is it actually a nuanced topic, or is it mostly a buzzword that companies like Facebook have latched onto? And it is important to ask that question. Most things are useless, Javascript is the exception. If somebody comes up to you and tries to get you to learn a new language, you want to be immediately asking, "who else uses this? What evidence do you have that this isn't a scam?" And if that's not your default reaction, you'll end up buying into a lot of questionable technologies and frameworks that are error prone or that have bugs. > as absolute statements tend to be false by default This is also a little bit over-literal. Absolutes tend to be rare, yes, but that does not mean everything is always in the middle of two extremes. Sometimes it's off to the side, sometimes something is mostly useless but has one or two small ideas. Even something like Theranos, there are lessons you can take away from that company about marketing, there's some degree of nuance there -- but it was still very definitely a scam and still very definitely did more harm than good. Crypto does not need to be entirely useless across the board or have no good ideas at all in order for Web3 to be a scam. And again, going to the above point, if you go into every opportunity or proposal that someone makes online as if it's probably got a roughly equal number of good points and bad points, then you are going to get taken in by a lot of scams. If you demand extraordinary evidence in order to not trust someone, then you are ripe picking for Internet scams. Is it OK for people to point at technologies like Google AMP or DRM and say that they should be rejected or that they're bad for the Internet? > what part of web3 is taking away the current free web? Web3's lack of threat to the open web is largely predicated on the fact that it's mostly useless and that it won't take off in a serious way. But if a lot of Web3's applications (NFTs, crypto-based voting, code-as-law, etc, etc) did take off, the negatives would outweigh the positives that did exist. I don't think that's an absolute statement either, I'm not saying there's literally nothing good about Web3, just that the negatives very solidly outweigh the positives and the concept of universal commodification of all digital representation, IP, and content is mostly the opposite of what most open web proponents want. This is not just cherry-picking examples either, I'm not saying that because one or two specific Web3 games are bad that the entire ecosystem is bad. I'm saying that the actual underlying ideas are bad. As you so correctly mention there are very few absolutes but in general the commodification of individual actions in a game is toxic design and should be avoided -- it shouldn't be the standard that we build a market on. In general, taking fungible game assets and making them non-fungible and limited makes games worse. There are some very rare exceptions, but they don't justify remaking the market to accommodate them. Likewise, when we look at company plans around the Web3 metaverse, many of those plans are by design purposefully turning away from a lot of the things that would make a metaverse interesting in the first place -- they're prposing strict control of IP, scarce assets for things like land. It would be toxic and negative if those ideas took hold, and the only reason why they might not be dangerous is because it is unlikely that Web3 is going to play out the way that those people want. > There is no threat, it's entirely imagined. Again, do you see any irony in saying this after you just complained about people making absolute statements? When a significant chunk of proponents for the open web are saying that Web3 is toxic to the open web's ideals, does that give you hesitation, or are you saying you've read more books and spent more time researching software freedom than these people? |
Web3 deserves this nuance for its enormous scope and rapid pace of changes. There's hundreds if not thousands of projects, so it's pretty much impossible to make any absolute statements about it. Even more so when the typical commenter has never even interacted with any of it.
You could fairly easily prove that 90% of crypto projects fail, but so do > 90% of startups. Do startups suck altogether now? Another nuance is failure versus scams. Whereas 90% may fail, that doesn't mean 90% are a scam. There's lots of scams, but also just really bad ideas. A scam and a bad idea are not the same thing.
I think you take the JS example a bit too literal, or maybe it was a poor example. My point was that anything of significant complexity tends to not have absolute binary answers. You can apply to JS, political ideas, almost anything.
As for the open web, in a way it's dead as it is. All attention and monetization lies in the hands of a handful of companies. I don't see how any web3 project would threaten the current status quo.
If NFTs become mainstream...so what? You're not forced to buy one. Same for crypto gaming. If it doesn't make sense and make games crappier, it will be widely rejected.