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by leonardteo
1498 days ago
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I've owned two editions of this book and when working on 3D graphics, this was the most useful book in filling the gaps of mathematical knowledge & understanding. One of the issues I had when learning 3D was that there are so many assumptions made about one's existing math knowledge on linear algebra, vectors, matrices, etc. as I never learned it in high school (at the time, they didn't think it was useful and focused on statistical math instead). This book was really the missing tome that contained everything you needed to know. The code samples also really helped. Highly recommended and I'm glad it's freely available online. I still have my hard copy on the shelf and enjoy flipping through it occasionally. |
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