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by moduspol
1495 days ago
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Old games were designed similarly to arcade games, where the "true" goal was to get you to keep inserting coins. Then there was kind of a slow transition away from that, but they still relied heavily on the player spending a lot of time replaying prior levels to get to the harder (final) ones due to the limited amount of content. IMO it was addictive, but only to certain personality types. Mine is definitely one of them. Others would see a difficulty spike and/or the amount of re-treading they need to do to make progress as a deterrent. Recent games are more addictive in a way that appeals more widely. |
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In reality for certain personalities (myself included) that focus on mastery is actually the addictive bit, and I think its a productive addiction all things considered. Im not addicted to the mind-numbing aspect of playing, I'm addicted to the huge amount of knowledge I need to gain in order to succeed. Its the same reason I was drawn to DOTA and Magic later in life.