The book "Magician" by Raymond E. Feist, which this game came from, is a great read and interesting in as much as the book came after and grew out of a long-running RPG campaign, if I remember correctly.
Magician was the start of a reasonably entertaining sword and sorcery series. The RPG campaign roots are really visible once you pay attention, but (as far as I can remember) in a better way than, say, Dragonlance managed.
I always enjoyed the political fantasy spin-off series Daughter of the Empire by Janny Wurts more, though. :D
It is a great book, somewhat better than the competition, but being aware of Feist in the age of Tolkien, GRRM and even the Harry Potter lady, simply means a lonely childhood hah.
That trilogy (Betrayal, Assassins, Tear of the Gods) is weird.
'Krondor: The Assassins' is 'readable' at least, but is also the only one not based on a game; it can be a little more focused, although it retains it's DnD campaign style story.
https://www.filfre.net/2019/10/betrayal-at-krondor/