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by jonbro 5351 days ago
yeah, I am having this issue as well. I wouldn't call my engine the most solid thing in the world, and I set out with the expressed intent of writing my game as much in lua as possible.

I have resorted to having a lua repl that can execute in realtime so I can just chuck in data and examine my objects that way. It would be nice to have a breakpoint debugger though.