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by Grimburger 1504 days ago
This was a cool read. Never realised headsets also used visual cues rather than just accelerometers/gyros and you could get better performance out of them with room design. [Pictures down the bottom]

> The number of patterns is not chosen by chance: the Oculus Quest positioning system works through cameras on the headsets, and contrasting unique patterns are necessary for their correct operation. Empirically, we came to the current patterns and lighting on the point to get the most stable tracking.

It's sad how many good businesses got upended by the pandemic while others floated through untouched. Good luck with it all going forward.

1 comments

Thanks for the comment!

Yea, all visual tracking systems are sensitive to the contrast of the arena's patterns/markers and light. Also, we recommend avoiding natural light and closing all windows for stable tracking. Also, all patterns should be unique, and don't forget to put markers on the floor :)

Thanks for your kind feedback and support!