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by optimalsolver 1495 days ago
Did they try it on Montezuma's Revenge?
1 comments

They use ALE '51' instead of 57, so I assume not. (Because Montezuma's Revenge is pretty much purely about exploration, and given demonstrations of a successful agent wouldn't be hard, there's not much benefit to training on it here. Gato would probably get a good score, but no one would care. The hard exploration games in ALE are often left out for that reason.)
>and given demonstrations of a successful agent wouldn't be hard

Last I checked, the only team that has shown good performance on that game is Uber, and from what I recall they used a controversial hack that would be unlikely to generalize to other environments.

Yes, the hack they used was for the exploration part: providing a state summary to explicitly decide if a state was new or not, and, in the initial Go-Explore, essentially letting the agent teleport to arbitrary states to begin exploring from there.

However, once the exploring was done, they could train an agent on the trajectories of the exploring agent to solve MR with no problem. That's why I say that MR is an exploration problem and training on demonstrations from a player which has already solved MR would obviously work - because it does. So it doesn't show anything interesting about Gato, because Gato would be solving the part of MR that everyone is agreed is basically trivially easy.