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by kevingadd
1494 days ago
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Yes, in 16-bit windows it was system and then 32-bit binaries would go into system32. By the time 64-bit arrived so much stuff had system32 hard-coded in, there wasn't much point in trying to change it so you ended up with SysWOW64 (when a 32-bit app runs under emulation, it 'sees' SysWOW64 as System32, and can't see the 64-bit system directory) |
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It's the Windows way to abstract system folders and provide binary compatibility across architectures. I'd much rather have ld.so.preload and multiarch than this hard links mess though.