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by ironSkillet 1507 days ago
Of course it doesn't hold up to modern standards 25 years later. But at the time it was released, it was considered outstanding and revolutionary. I mean c'mon, you could shoot guards in the groin and they would slowly fall to the ground clutching their junk in agony.
2 comments

Indeed a large appeal was the technical marvel of have a 4 person split screen game of such magnitude. Very different from the relative simplicity of Mario kart.

Edit: it also bothers me that despite our progress on all technological fronts we still get halo as the best split screen fps experience.

Edit 2: also still love playing OG 007 with friends who come over because if you didn’t figure out how to prevent screen cheating you never learned how to actually play.

Oh that last point! My friends and I used to just strafe along every single wall and all you could see was the wall texture until it was time to shoot. We knew all the levels so well that just the changes in lighting, or sometimes how quickly a door opened, were enough for us to tell where someone else was (avoid the coloured corridors in Complex).

Screen cheating is a skill, countering it is a skill, and countering THAT is an even bigger skill.

Oh the sounds too. You knew when someone opened a door and there are only so many doors and if they opened two doors in rapid succession.. they were gonzo. The game is really a game of mastering all senses I guess lol.
you could should their hats without damaging the guards! (which was great on facility (aka second mission) -- you could shot the hat out of a guard that was using the bathroom).