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by bmacho
1506 days ago
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> I think there's so much potential now to make some crazy browser based games given current state of web apps. I believe that this could have be done ~20 years ago with about the same effort. Websocket is maybe minimally easier than AJAX + 20 years old javascript, and the newer ECMA standards also have some nice syntactic sugars, but nothing radical. Objects, classes, closures, passing and modifying functions, javascript was so powerful and easy to work with from the beginning. People just didn't used it back then. I remember playing e.g. travianer 15 years ago, different genre, but the technology was given. |
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I would argue WebRTC is where this really became possible, although last I looked at the spec it made a best-effort at using UDP for datagram based messages but would fallback to TCP in some cases.
It's a fun domain and lots of really interesting approaches(like lockstep called out above as well as other fun things like dead reckoning).