Hacker News new | ask | show | jobs
by 0xjmp 1509 days ago
Facebook is irreparably doomed as a social network, but will continue to thrive as a software innovator (React, osquery, graphQL, etc).

The question becomes whether leadership will set their ego aside, stop trying to make the world like them, and own the actual future. No generation wants a Metaverse. Literally no one was asking for it until crypto got kicked out of Mom's house and needed a reason to crash on the couch.

I agree with you though: Facebook _optimized_ as it is trying to do with the eyeballs of all humans (e.g. VR color theory). Problem is that society learned its lesson. We became aware of how software aggregates our behavior for major ad deals with no regard for our collective health – mental & physical. Just like smoking in 1950, Facebook had its day. It's time to change some laws based on what we learned and get back to building genuinely cool stuff.

2 comments

Facebook is irreparably doomed as a social network, but will continue to thrive as a software innovator (React, osquery, graphQL, etc).

Can that software really “thrive” if the core part of the business were to fade away, though?

Big companies can’t live on tech alone. I’m thinking of companies like Sun and Yahoo that made some cool software but ultimately didn’t have sustainable businesses.

Valve could maybe be seen as an example. Originally their core was the half-life series. Now it's steam.
It’s a lot more clear to me how Valve derives revenue from Steam than how FB would derive revenue from any of the tech mentioned above.
Steam is a store, for software. Extremely popular store for that. They make technology, but their main income is selling games made by others, digital collectibles derived from these and then collectibles and lootboxes for their own games.

None of that is "tech" as I would understand. No one is for example paying them for their work with Proton to make Windows games run on Linux. And I don't think there is even such market.

Steam provides a great deal of utility for people selling games on their store via technology. DRM for example is technology, but so is validating installation, checking for updates, etc.
> No generation wants a Metaverse.

source? Or did you pull this out of your behind

Presumably reasonable people would find the assertion self-evident, esp. after seeing some of those grotesque tech demos from a few months back.
I get what you mean but the statement that reasonable people would agree could always be tautologically true, as opposed to evidence for others.
As self-appointed representative and de facto ruler of the Millenial generation's software artisan guild, I endorse the gentleperson's statement
Yup, 0xtown pulled it out of his phat ass