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by chapliboy
1509 days ago
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I think one of the hardest parts of procedural generation is curation. Finding the interesting results and then somehow highlighting them. Your approach of having both the curated galleries as well as an interactive version is really nice. I wonder whether you have also experimented with a 3d version. It would be nice to spin these around. |
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I've not tried anything in 3D yet, that's a nice idea.