|
|
|
|
|
by Reichhardt
1511 days ago
|
|
The market is fundamentally unfair: Indie developers are forced to pay 30% commissions, whilst mega-studios get sweetheart deals of 10%. These sweetheart deals are practically impossible for Indies (including ex-AAA workers) to compete against and replicate, and its leading to industry stagnation. As long as the standard rate at Apple, Google, Valve, Microsoft, Sony remains 30%, I would not advise anyone to work in the games industry. At least Nintendo gives customers 5% cashback on Switch, leaving an effective commission rate of 25% (a major reason why that platform has been so successful and an oasis of success for Indie devs). The first thing a GameDev Union should fight for is fair commission on these platforms, independent of entity size. |
|