|
|
|
|
|
by badprose
1508 days ago
|
|
Are there a lot other TTRPGs that have some software required to run them? Also this sounds like it would be fun to play based on these examples in the rules: > Example 3:
Brody declares his character's intent: "I want Wasp to display her stripes and scare
the living beejeesus out of the Worker Bees! I want her to dive in towards them,
buzzing menacingly and waving her abdomen around in, like, a threatening and
provocative manner! I want them to run away screaming from buzzing, venomous DEATH!
BzzZZZzzZZZZzz!" > Example 4:
Cody negotiates with the GQ: "But Wasp is Venomous so she can display her Stinger and
maximise the intimidation of the Minor Termite Soldiers". I wonder what the origin of the fd100 system is. I haven't heard of it before. |
|
The style of play is really up to the players. The mechanics don't encourage one style of play over another, except that "Dramatic modifiers" are awarded for creative and imaginative behaviour, described in sufficient detail.
>> Are there a lot other TTRPGs that have some software required to run them?
You mean less/more or a text editor? You don't strictly speaking need those to play the game - you could always print the rulebook and the character sheets out, and not have to use a computer at all. I'll make sure that this is easier to do in future versions (the page length is currently awkward for printing).
On the other hand, I've considered delegating the procedural generation of the Nest environment to software which would then be necessary to be able to play. I don't know how well that would work and I'm probably going with rules for table-top random generation after all. But I might end up doing both, as altrenatives.