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by k__ 1513 days ago
Haha, cool!

My developer career also started with gaming.

The StarCraft map/script editor was my entry drug.

4 comments

I already knew a few languages, but I credit quake C for teaching me to code at scale and work in large code bases, as well as tipping me towards a software/firmware career vs biochem.
Back then I spent a hell lot of time trying to figure out how Blizzard managed to order corsairs to cast spells on certain area. Years later figured out there was an internal functionality not exposed to outsiders.
I didn't do actual scripting there, but through the gui you could set up events to happen on various triggers. That really sparked something in me.
yes, same for me.
Ditto. my most popular map was probably Toads turret defense