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by munificent
1512 days ago
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There is a large component of that, but it's not just that for me. Minecraft evokes much of that sense of magic and wonder for me and I didn't start playing it until my later 30s. Other key components are: * A world that is interactive enough to feel like a place where you are and not just imagery that you're skimming over. * Art that is detailed enough to be evocative but not so detailed that it reaches the uncanny valley of looking real-ish but not actually real. Minecraft does both in spades. |
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It felt like you were really in a place, and the lack of HUD directing you to "points of interest" made it that much more exciting and interesting when you discovered something new.