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by apocolyps6 1507 days ago
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There are games that democratize the power of the GM a bit. Very traditional RPGs are into putting pressure on the GM to be a one-man band for the players' entertainment, but the more "modern" ones share the authority, get the players involved in worldbuilding and/or expect the players to be proactive (rather than just respond to the GM)

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My group is currently playing such a system, Irownsworn [0] (Free to play). It allows single player, gm-less and gm play. While we are playing with GM, you still have to make decisions about outcomes that are traditionally done by a GM. It works because a lot of details are abstracted away.

[0]: https://www.ironswornrpg.com/