|
|
|
|
|
by yaksha
5353 days ago
|
|
I don't understand the complaint. The new interface clearly presents what options/actions are available with text names and pictures. Compared to hunting through various menus with only an action's name to determine what something does, this seems an improvment. I would agree that the Ribbon looks visually busy, but isn't it easier to scan through the Ribbon than search through multiple menus to locate an action, or to remember a option's location on the Ribbon than in a menu? Besides, a user knowledgeable of Explorer short cuts can hide the Ribbon for more usable space. Useful information consolidated at the bottom of the new Explorer compared to the previous screenshot where the same information is either not present, or present in multiple places, feels like a good improvement as well. With the push towards tablets and touch, doesn't the new Explorer make sense compared to interacting with the Explorer through menus, right click, or some other context sensitive input? I say this considering the Build keynote, where (I think) they mentioned that they believed in a future of even regular monitors being touch-enabled. Having main options clearly present and touch friendly works towards this. |
|
The lower screenshot looks like someone visually puked all over the top of it. It's got knobs and gizmos hanging out like a big mess of wires, something you'd expect to see in a stereotypical movie genius's garage, not a user-friendly UI.
(Touch UI is a complete red herring, IMO. You want different UIs for different input modalities. That's exactly the opposite of making your mouse UI look like a touch UI; that approach is just as bad as making your touch UI look like a mouse UI, which is roughly what Windows kept repeating and failing with tablets and "Windows for Pen Computing" - the failure here literally goes back decades.)