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by scyzoryk_xyz
1515 days ago
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Exactly - a responsibly made work of art conveys a message, a feeling, an idea in a reasonable window of time and let's you go back to your life. This I think, is something the bigger 'industry' doesn't and will never fully aim for, because games like this don't drive the type of consumption that can deliver the kinds of profits which are to be expected with industrial scales of production. Something similar happened in filmmaking in the 1970's, when tools for film production and distribution methods became gradually less expensive and more accessible. I think that we will see something very similar in the coming decades as game-design continues to develop as a mature artform. |
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