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by shadowofneptune 1516 days ago
An unusual case where the horror game parts actually hurt the experience of the game. Perhaps in another time it would have been an adventure game instead.
2 comments

A few years after its release Soma got an update that introduced "Safe Mode". It pretty much transforms the game into an adventure with spooky visuals.
Yes, the horror felt a bit forced.

It's like they came from Amnesia, wanted to make something like it, but set in the future, but then their story was better than they hoped.