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by reedjosh
1516 days ago
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Took me a second to see the difference in what you were doing between what I was doing. In your case you're making a Kia car by making a regular car with a Kia motor. In my case (at work) I'm making a type KiaCar struct { Car ... }. Which is why I have to link a concrete type in the KiaCar to the Car if I want methods with Car receivers and KiaCar receivers to use the same concrete Motor. I do like what you've written above though. I'll consider if I can use that instead of what I'm doing currently. I'm just not entirely sure how I'd write methods for the KiaCar that knows what its concrete type is. |
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