I've got a dozen tronclub kits completely unopened.
A 200mhz osciloscope I've only used to test the onboard signal generator.
A decent electronic microscope.
Solder paste in my fridge, never opened.
A broken cheap chinese airgun that I was going to repair (I'm pretty sure it's just a capacitor blown out, but I couldn't find the correct value for it).
I'm the opposite of just "do", I research so much ahead of the "do" and the gap gets so big that it just feels incredibly hard to backtrack to where I last actually "did". It's like I eat dessert before the main course and just like my grandma said, I won't eat the main course because I ate the dessert.
And yet. When I was young and poor, a friend lent me his 4-track recorder for just one weekend and I knocked out 5 or 6 songs to make for one side of a cassette tape.
I think being resource-poor made me creative-rich. Now, not so much.
I understood this to be a game dev procrastinating joke, you'll be waiting for the Godot engine to be mature forever, instead just start making the game.
It turns out that Waiting for Godot is a play by Samuel Beckett in which two characters engage in a variety of discussions and encounters while awaiting the titular Godot, who never arrives..
I'm the opposite of just "do", I research so much ahead of the "do" and the gap gets so big that it just feels incredibly hard to backtrack to where I last actually "did". It's like I eat dessert before the main course and just like my grandma said, I won't eat the main course because I ate the dessert.