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by nabla9 1515 days ago
Quest 2 is hardware, not market share.

Nothing in Meta's VR research is something that competitors can't do. It's just basic incremental improvement you get by throwing money into it.

3 comments

Meta owns over 50% of the VR headset market (over 60% of the headsets used on SteamVR). With the amount of money they are pumping into the space, combined with how invested Zuck is personally, there is no doubt that they will dominate this market. They are investing huge sums of money just to get developers to build for their platform. If you are long on VR, you should be long on Meta.
>how invested Zuck is personally

That's a massive hindrance for innovation and my #1 argument above. No matter how much he throws money and hires people, it's still just this same guy and the same viewpoint.

Ability to innovate is not function of money and resources.

Solving concrete issues in VR is mostly money and resources. Go listen to an interview with Zuck regarding VR, he understands the problems in the space very well. He also understands what brings users to a platform, made evident by Meta's complete dominance of the social network space.

Not sure what you're alluding to by his viewpoint, but his company has a userbase of over 3.5B which is the vast majority of the internet connected population of the world (excluding China, for obvious reasons). You might not like him, but he knows how to drive adoption.

VR headset market is currently so tiny that being market leader means nothing.
10b/year of improvements. Who else is doing this?
Just curious if you've used it. I haven't but people say it's way better than they had imagined!