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by freshhawk
5362 days ago
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Can you explain how open vs closed systems relate to user interface or experience issues? Those are orthogonal to each other, Apple made two choices here, not one. I understand the reasons for the move towards closed systems. A combination of media provider demands, funding coming from advertising and user tracking and the standard walled garden land rush when a new market opens up. > This argument ... is tired ... please stop whining Oh, fuck you. Seriously. Your high school level libertarian argument about why you don't want a public discourse about the direction of technological openness and the cultural and market forces around it is remarkably silly considering you are posting this on Hacker News on the god damn World Wide Web. |
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You can have a better UI and experience in a closed system. Multiple reasons:
1) A closed system is more tightly controlled. The user cannot fuck every aspect of it, and so he wont. You cannot assume the average users knows what he is doing or what he is installing on his device. Historically he has been shown unable to do so. This is why even stuff like Nigerian scams (something anybody on HN would laugh off), are successful against the general population.
2) "Design by committee" has not historically produced a good end user experience, and this is not by accident. Good UI design needs people to understand UI design and be able to say "no". And an OSS project is design by committee --it's very difficult to fence the UI from clueless people wanting to add the "kitchen sink", say. It's also difficult to keep it stable enough (hackers need to hack, they get bored easily).