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by casey_lang 1525 days ago
I went with Shapr3d, originally on the iPad but I believe they have a Mac version now as well. I've found it fairly intuitive for my light complexity projects.
3 comments

Agreed. I'm a founder of a 3d design & printing shop; of the three of us, one prefers Fusion, one prefers TinkerCAD, and I prefer Shapr3D. It really distills Fusion down; taking the, maybe, 40% of Fusion that 70% of people use 90% of the time, and making it great. If you need the high-high-pro stuff, it probably doesn't have it; but its so rare for me to need it, and the experience is so much smoother & faster. Moreover its modeling... model... its modeling model is practically identical to Fusion, unlike TinkerCAD or Vectary, so if you need that extra oomph, transitioning over to Fusion for that model has been easy for me.

Its biggest issue right now for me is working with text. For example, sketching text on a model then extruding it to type on the model. They finally, like last year, added a text tool; its bad; primarily in the sense that you have to specify the size of the text upfront, the size you specify means literally nothing with respect to the model (just an integer). So its a dance of "op 20 is too big, lets try 18, lets try 15, ok 16 isn't perfect but fine". To be frank, I don't know how it existed for so long, at multi-hundreds-of-dollars per year, without this basic feature, and I can't imagine anyone involved feels pride in its state today.

It also doesn't have any document sync capability, which is unfortunate because, generally, getting files on and off iPads is a hassle; and Shapr3D's Windows & Mac apps have to my usage perfect parity.

I tried shapr - it’s a lovely app, but the free version is extremely limited (only two files!) and $240 per year for the cheapest paid option is pretty steep.
I'm also a fan of Shapr3d on my iPad Pro it's a great app.