Hacker News new | ask | show | jobs
by lgl 1521 days ago
AFAIK, Netcode for game objects is merely a rebranded version of a previously existing third party plugin called MLAPI that Unity acquired and hired its developer.

It is very close to what they already had before and was probably mostly to reduce the amount of complaints from, well everybody, regarding their non existent multiplayer, the deprecation of their previous multiplayer solution (however bad) before having any sort of replacement and the semi recent addition of the low-level networking solution that is mostly way too complicated and poorly documented for most average Unity developers.