Hacker News new | ask | show | jobs
by hutattedonmyarm 1524 days ago
I think Pharaoh does a good job at that, although it is quite old. Currently getting a remake though. Cultures: 8th Wonder of The World is leaning heavily into the society aspect as well. However I did find the controls to be extremely irritating by today’s standards
2 comments

That's funny... I never heard about Pharaoh until last night when I read a retrospective (1),and now I read about it first thing in the morning :-)

1: https://scientificgamer.com/in-praise-of-pharaoh/

Yes, something that has the in-depth city building mechanics of SimCity with the social modeling of Pharaoh, Caesar, or Europa 1400: The Guild would be incredible.
Were the later Caesar games better for that stuff? I remember playing Caesar II back in the day, and even as a kid feeling that it was a bit on the shallow side— like the main objective at city level was just to get as much tax revenue as possible, and that meant getting your housing to be more luxurious, and that meant exposing the housing to as many amenities as possible. But the exposure was basically just making sure there was enough of everything close by that the walkers spawned by each building would find their way to each residence before their previous visit had "worn off".
Don't forget Zeus in that list! Think it was the third iteration in the Caesar->Pharaoh-> city-building genre.