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by GSGBen 1520 days ago
What's the standard compile time for a short iteration in Unity's C#?

I use C++ in UE4 as much as possible and even the iterative compile time with LiveLink breaks my iteration flow. BP is great for iteration but I keep as much in C++ as possible and this has made things much easier to maintain. At the moment I'm trying to prototype in BP then move completed stuff to C++.

1 comments

If you have burst off Unity iteration time is a few seconds, with burst it’s under 2 minutes (my experience is that it gets longer as the code grows).