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by GSGBen
1520 days ago
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What's the standard compile time for a short iteration in Unity's C#? I use C++ in UE4 as much as possible and even the iterative compile time with LiveLink breaks my iteration flow. BP is great for iteration but I keep as much in C++ as possible and this has made things much easier to maintain. At the moment I'm trying to prototype in BP then move completed stuff to C++. |
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