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by wokwokwok 1520 days ago
O_o

Blueprints do not compile down to c++, it’s a VM that runs in the engine.

The reason no one talks about compiling the engine is because most folk don’t do that. It’s like recompiling python.

Sure… if you really want to…

2 comments

There's an opt-in nativization feature for blueprints that did translate them to C++, but it was apparently brittle enough to be removed in 5.0
Python is not that bad to compile. For me, less than 1 minute for a full compile of Python. A full compile of Binutils + GCC + Newlib is much worse, but it's still well under 10 minutes. I'm not even using a particularly fast system.

Unreal is more comparable to projects like LLVM or Chrome.