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by makecheck 1530 days ago
An app of any size could need:

- web hosting

- $99/year fee (also to Apple)

- having to spend time re-fixing things you already did, that broke because Apple likes to update its APIs or release new devices with unexpected new requirements

- eventually buying entirely new hardware when Apple obsoletes something (and eventually, they threaten to deny app updates or kick you out of the store if, heaven forbid, you can’t update your screenshots to match the latest devices or whatever)

- additional hardware to test sufficiently to know you have released something that is stable for more people than just the developer

- and, uh, frankly, a continuous need to eat and be sheltered and pay bills if this is actually your job

In fact, almost any cost I can think of is in some way a continuous thing.

What’s actually broken are the notions that:

- somehow software should be cheap (it is not cheap to make)

- somehow paying an outrageously small one-time fee means infinite updates and no real costs after that (see above)