|
|
|
|
|
by piefayth
1521 days ago
|
|
One of my grievances with most engines is a poor story around networked physics. It’s desirable to me to be able to leverage historical physics states in a performant way, sometimes querying or stepping many modified versions of those states at once. Bevy’s data oriented design seems great for the kind of stateless physics required here, but I couldn’t find any physics OR networking features in a quick five minute browse. Is this something that is well supported by Bevy today, or will be in the future? |
|
It supports opt-in determinism, which should be great for some networked physics scenarios.
https://rapier.rs/docs/user_guides/bevy_plugin/getting_start...
The story is similar for networking. Ultimately we will have a built in api, but we're focused on more fundamental things at the moment. There are _tons_ of community-developed networking plugins though: https://bevyengine.org/assets/#networking