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by im3w1l 1523 days ago
And when gaming latency is a big issue, so buffering a few frames to have margin for a complex one would be unacceptable.
1 comments

In this case the console would just stream full frames.

It could also send deltas and achieve much higher variable frame rates.

The need to stream pixels at a constant rate feels like scanning a CRT and makes generating video signals a lot more complicated than it needs to be.