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by danielvaughn
1523 days ago
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I'd love to see a buildable world where the things players create are the assets in the game, and once they're destroyed, they're gone. This would give players a sense of actual scarcity and I think it would seriously affect how they play and think about the game. |
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Also, I personally didn't enjoy don't starve as once you read through the wiki you understand that the reason you are dying so often is that the game is designed in a very illogical fashion with specific "puzzle" items that you simply die without. Your logical real world brain thinks you need clothes to not freeze to death in winter. Wrong. You need a hot stone. The hound attacks are a joke once you understand that you can build a bazillion tooth traps.
I haven't played one hour one life but it looks like it is actually closer to the original idea that dont starve embodies.