|
|
|
|
|
by dpcan
5359 days ago
|
|
I think any experienced Android dev will tell you, the best solution is to buy a bunch of used Android devices, plug them in, and publish to the device directly for testing. Wasting any time with the emulator or this "virtual machine" isn't going to cut it in the end anyway. The only time I fire up the emulators is to make sure my assets are scaling properly for the various screen sizes of devices I don't own yet. |
|