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by stevage 1531 days ago
I had a lot of trouble understanding what was meant here:

> The world has gotten more complicated: it seems that most dangerous traps now are picking up frameworks that bypass mimic the current meta. And the worst thing is, they're not even fun.

What does he mean by "traps"? And "mimicking the current meta"? I feel like there are some references here I don't have?

1 comments

> mimicking the current meta

Probably "Most Effective Tactic Available. It's basically what works in a game regardless of what you wish would work.", a gaming term.

Imagine a PvP game, there are rock-paper-scissors rules and devs try to balance the game, but inevitably mistakes are made and the game has an imbalance leading to a rock-paper-scissoss-well situation (the well always wins or ties), so people end up mimicking that, gaming the game, otherwise they don't stand a chance, which ruins the game itself. Then devs adjust that by cheesing the weapon or whatever, but may introduce another imbalance. So there's a game atop the game (a meta-game), which is "how to game the game" by finding meta-strategies that are almost guaranteed to work.