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by stryan
1528 days ago
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Haxe (the language Heaps uses) was initially written by Nicolas Cannasse, who worked at Motion Twin for a while; not sure if he was part of the team that did Dead Cells. So it's not a big surprise. Still, that's a big +1 for Heaps/Haxe then Dead Cells runs fantastically. EDIT: Ah, looking into it more Nicolas also founded Shiro Games who made Evoland, Northgard, etc. So it might just be following him around (not to disparage it, still looks great). |
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