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by gfxgirl
1534 days ago
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well, not really. you load the data and pass it to the GPU. There's no real work to do on the CPU. I'm not saying it's trivial to write a viewer but to doesn't require performant code. I've written a GLTF viewer in JavaScript. You parse the JSON, pass the data to the GPU, apply shaders. It requires knowledge of how to render 3D and PBR but it's a day or 2 project to get working if you know the topic and no part of it requires any perf. |
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