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by Brystephor
1536 days ago
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This seems like it could be great to explore a new city, especially if you can randomize trips somewhat. Eg there's 4 options for a starting point, then 3 options for the next point, etc and when you get treasure-map, it's somewhat unique in that it randomly picked each spot. |
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The difficulty is creating the paths from A to B that feel worthy of being chosen e.g. taking a path that goes through quirky (potentially unmarked) alleyways, rather than going along the main road to the crossroad and turn left etc.
A lot of thought goes into choosing paths and locations that really set the scene, especially in the narrative based games!
Would to hear more thoughts on this though as it could be a nice pre-process to do and then refine